![star wars kotor manaan star wars kotor manaan](https://i.imgur.com/mA9a74K.png)
Likely your first priority will be to turn the steam off (see #6 above) so you can get back through the corridor without harm.
![star wars kotor manaan star wars kotor manaan](https://swtorstrategies.com/wp-content/uploads/2014/07/06-vMPa08d.jpg)
At the end, you'll be able to turn the steam off with a lever. If you don't have that line of powers or are impatient, you'll still be able to make it through, but might need to use a good medpac or two before you're done. Activate it and run through the steam to the opposite side. Alternatively, for a perhaps faster way through, make sure this character has one of the Burst of Speed series of force powers. In solo, maintain pace with the bubble to make it through safely. Set any Jedi in your party to solo mode (using the back button), and watch for a "bubble" of non-toxic steam wafting its way through the corridor. This is a very powerful substance and will deplete your vitality quicker than most things in the game. When you're done with battle, you'll notice a long corridor filled with red steam.
#Star wars kotor manaan upgrade#
Jolee comes stock with the upgrade to that power, Disable Droid. Vibroblades work especially well on droids with shields, but by far the best is the Stun Droid series of force powers.
#Star wars kotor manaan update#
Your journal should update now.Īfter dealing with the two assault droids in the previous room, you'll encounter more here. Be sure to check the Broken Droid and take the data module for Roland. After the battle, check the footlocker on the east wall for both a Security Decryption Interface and Universal Computer Interface. Two war droids, a grenadier (which you should make your first priority) and a couple more Sith troopers await. However, you'll first have to deal with a fairly large Sith battle. This is the main objective of the Sith Base, to access the large Broken Droid in the room and retrieve the data module for Roland Wann at East Central (#5).
#Star wars kotor manaan full#
The adjacent room is your main goal, and the droid will attack there, but remember there is the whole base left to explore (if you're following this walkthrough) full of valuable items and experience. You can repair this droid, then set it to patrol mode (and other functions) for xp. Check the diplomat's remains for a nice Echani Foil, and the security officer's remains for a Nerve Enhancement Package. Take out the Sith Diplomat first, and if any of your party has the Stun Droid series of force powers, now is a good time to use it on the four droids accompanying the diplomat. You can attempt to persuade her to not alert the guards, but it will most likely fail and you'll have a fairly large battle on your hands. You'll need to use the exit at area #1.Īs soon as you enter this room, you'll be greeted by a female security officer. You can come from the Docking Bay transport but you cannot leave through this door. Subsequently, you'll find yourself standing just outside High Court.Įxit to Docking Bay (#7). If you weren't able to enter the Training Annex (see #14) and leave with just the data module from the droid, tell the court you were here on a diplomatic mission for the Republic and that you were double-crossed by the Sith who then attacked. If you have the datapad from #18, show it to the court and you'll be set free.
![star wars kotor manaan star wars kotor manaan](https://i.ytimg.com/vi/o6vMEyJOXCI/maxresdefault.jpg)
The easier option is to choose to represent yourself, since if you have an arbiter, you'll eventually need to interrupt him. You'll be sent to High Court in Ahto West (#7) for your actions here. You cannot exit back through the alternative #2 entrance. This is the only exit back to Manaan once you've entered the Sith Base.